Beastly Sheep
We hate to see her leave, but we love to watch her go.

We hate to see her leave, but we love to watch her go.

Dat ass.
One of the problems with the character design in Sordid City Blues was/is that the males all had the same body. I’ve given Charlie a bulkier build here.

Dat ass.


One of the problems with the character design in Sordid City Blues was/is that the males all had the same body. I’ve given Charlie a bulkier build here.

Warning: Contains Christian dong. Luther found out about the Chi Rho, and just had to get another tattoo.

Warning: Contains Christian dong. Luther found out about the Chi Rho, and just had to get another tattoo.

Yoshimi and Brandi nudes, Edna wearing a little.

Playing around with using DAZ for figure drawing reference. It’s an interesting and surprisingly useful tool. Though it doesn’t handle body fat too well; Brandi took a lot of work at the linework phase to get right.

Trying a different approach. Wings are hard.

Oscarinhell.com

A rather rudimentary wing. The repetition in the feather patters is gauling; guess I’m going to have to make a few more of those.

A rather rudimentary wing. The repetition in the feather patters is gauling; guess I’m going to have to make a few more of those.

One of Ashy’s flight feathers. I’m concerend about the edges of the alpha mask being blurry, but I’ll see how it works out when there are dozens of these and they’re six inches long.

One of Ashy’s flight feathers. I’m concerend about the edges of the alpha mask being blurry, but I’ll see how it works out when there are dozens of these and they’re six inches long.

Fallen Angel body retopo finished! Including some honestly kind’a half assed treads. I might work on those some more. Anyway, next: wings. Fallen angels need wings.

Hands! Hands! Haaaaannnndssss! These took me forever to do.

Hands! Hands! Haaaaannnndssss! These took me forever to do.

Ashy model, continued. I spent my drawing time from the last couple of days retopoing her hoodie. I’ve lost a lot of the folds in the fabric in the process; I’ll have to get them back during texturing. Maybe normal mapping; maybe just bump map them fresh. We’ll see.